//
//  Box2DArray.h
//  MinusTheBox
//
//  Created by Chi Ho Chiu on 15/4/12.
//  Copyright 2012 Individual. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "cocos2d.h"

#import "GameConstant.h"
@interface Box2DArray : CCNode
{
    NSMutableArray *boxPosArray;
}
@property (nonatomic, retain) NSMutableArray *boxPosArray;

-(id) getObjectInColumn:(int)col row:(int)row;
-(void) updateObjectInColumn:(int)col row:(int)row value:(id)val;
-(void) addObjectInColumn:(int)col row:(int)row value:(id)val;
-(void) removeObjectInColumn:(int)col row:(int)row;

-(BOOL) isAllNull;

@end
